@startuml
sprite $door_closed [48x48/16] {
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000000000000000000000000000000000000000000000000
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}


!define FA6_DOOR_CLOSED(_alias) ENTITY(rectangle,black,door_closed,_alias,FA6 DOOR_CLOSED)
!define FA6_DOOR_CLOSED(_alias, _label) ENTITY(rectangle,black,door_closed,_label, _alias,FA6 DOOR_CLOSED)
!define FA6_DOOR_CLOSED(_alias, _label, _shape) ENTITY(_shape,black,door_closed,_label, _alias,FA6 DOOR_CLOSED)
!define FA6_DOOR_CLOSED(_alias, _label, _shape, _color) ENTITY(_shape,_color,door_closed,_label, _alias,FA6 DOOR_CLOSED)
skinparam folderBackgroundColor<<FA6 DOOR_CLOSED>> White
@enduml